sp3ctr4l

joined 7 months ago
[–] sp3ctr4l@lemmy.dbzer0.com 7 points 6 days ago* (last edited 6 days ago)

The captured picture is incredible.

Verdict: Extremely obviously guilty.

Sentence: One whole week of only dry food.

bad kitty!

[–] sp3ctr4l@lemmy.dbzer0.com 5 points 2 weeks ago* (last edited 2 weeks ago)

Holy shit, that's hilarious, hahah!

"Local bandit gang tries to rob wandering mercenary group, public market burned to the ground."

Ahem, returning to my old character:

This is why I prefer to stay out of mouths of gossipmongers.

... that and... an intimate death is a more respectable death... and a bit more precise...

[–] sp3ctr4l@lemmy.dbzer0.com 2 points 2 weeks ago* (last edited 2 weeks ago)

No, I know Edward.

Edward is a goofy, prepubescent girl-genius, as far as I'm concerned.

She's basically a very quirky tomboy.

I... guess you could say that a tomboy is... what we would now call either an agender or gender neutral person?

Kind of the opposite of a modern femboy, maybe?


I am talking about this character:

https://cowboybebop.fandom.com/wiki/Grencia_Mars_Elijah_Guo_Eckener

Grencia Eckener, primarily featured in the two Jupiter Jazz episodes.

Depending on exactly how you interpret their character and backstory, they're either intersex, or trans, or both.

Sure, Edward is good, progressive representation of challenging gender norms, by Western standards, but in Japan, and a fair deal of other cultures... children, regardless of sex, are often seen as somewhere between gender-neutral / a-gender / even just basically female, untill they progress through puberty.

Grencia on the other hand, Grencia is explicitly an adult, and again, depending on how you interperet ... what happened to them... they are explicitly either trans or intersex, its fundamental to their character, their story.

I would suggest you rewatch the Jupiter Jazz episodes.

[–] sp3ctr4l@lemmy.dbzer0.com 24 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

About a decade ago, I rolled a druid/rogue hybrid, almost entirely so I could scoot around, as a rat, scout things out, give a layout of what we're getting into back to the party, act as a surprise flank when the rest of the party engages, take out numbskulls too busy fighting to notice the rat behind them and around a corner, animorphing into an elf/human halfling, with daggers.

That was the same run that I somehow got 2 nat 20s in a manuever that required passing I think 3 different skill checks.

Some kind of fairly large monster. The boss of our first actual proper dungeon, all low level, new characters.

Situation looking dire, one party member is gonna be dead dead if the only real healer dies, and the healer is almost dead. Every one is out of items, running low on everything.

(Much of this was due to them barging in while I was still trying to scout as rat. They got bored. They ran straight into a trap that rat me saw, but could not tell them about, due to being a rat, still inside the dungeon.)

So, after hastily finding a ssfe place to transmogrify, taking out as many henchmen type things as possible, as I move back toward the main room, I find my crew getting utterly wrecked by this thing, and despite being a glass cannon, I have the most health of any one in the party.

I tell the DM that I want to jump on this 15ish foot tall monster's back, and garrote it to death.

He says... uh... well... you can try...

You need to pass an agility and dexterity check, and that thing has pretty decent armor via its skin.

Nat 20 the agility check, basically Legolas over here, jump, twist flip, land, straddle.

Don't nat 20 the dex check, but it is high enough to pass, so I get the garrote around the beast's neck.

Nat 20 the damage roll.

The DM couldn't believe it, checks the stat sheet for the monster, checks my character's sheet, ... says I decapitate it, after about 10-20 seconds of getting my grip and basically sawing through the outer layers of its skin, eventually all the way through its vertebrae.

So anyway, hybrid builds can be fun, lol.

[–] sp3ctr4l@lemmy.dbzer0.com 5 points 3 weeks ago (2 children)

I'll have to check it out sometime!

Seems we've come a long way from uh, Ranma 1/2, and Cowboy Bebop having one episode with a character who was... intersex, IIRC?

[–] sp3ctr4l@lemmy.dbzer0.com 19 points 3 weeks ago* (last edited 3 weeks ago) (4 children)

Me shortly after Switch 2 actually got released:

( I'm still happy for your glow up tho )

(( also, TiL 'otokonoko' roughly means 'femboy' ))

[–] sp3ctr4l@lemmy.dbzer0.com 3 points 1 month ago* (last edited 1 month ago)

The plunger is closest to the viewer of the image, the gun barrel is further away.

So, you make a fist, and the plunger extends out from uh, on top of the ridge between your pointer and index finger's first knuckles, the gun barrel is over to the right.

Should be fine if you keep your hand as a fist.

I guess you could blow your finger off if you are wearing this, and then splay your fingers out against a wall, but with your hand straight to your your, all your fingers bent backward.

Like this, kinda.

That would uh, not be the recommened method of operation of the Glove Gun.

[–] sp3ctr4l@lemmy.dbzer0.com 2 points 1 month ago

LOL, a new take on the phrase 'boom stick'.

Yeah this here's my America enchanted staff... she's a slam-fire.

[–] sp3ctr4l@lemmy.dbzer0.com 4 points 1 month ago* (last edited 1 month ago) (2 children)

I mean yes, but also, most (all?) glocks eject to the right, so.... thats another problem here, the staff itself is gonna block case ejection, even if the action could cycle, in the depicted configuration.

[–] sp3ctr4l@lemmy.dbzer0.com 16 points 1 month ago* (last edited 1 month ago) (2 children)

Wait untill you see my America enchanted gauntlet.

Yeah this was an actual real thing developed by the OSS during WW2, primarily for assasinations, the Sedgley Glove Gun.

One side is a plunger trigger, the other side is a one shot .38 cal gun.

... It pretty much just is a glove with a gun duct taped to it, it was used in Inglorious Basterds, and also real life, it literally is just punch someone in the head and also shoot them in the head at the same time.

Also, I have actually played in a TTRPG campaign, with this.

Not DnD, but a custom made Delta Green campaign.

Something like this works pretty easily in its standard ruleset, our setting was the 1960s, my character was an OSS->CIA analyst who'd kept this glove gun as a momento from a field agent ... Delta Green has a whole sanity mechanic that involves people and things your character holds dear, that tether them to reality... this was one of them, for my character.

EDIT:

American Magic, as explained in 18 seconds, by the TF2 Engineer.

[–] sp3ctr4l@lemmy.dbzer0.com 4 points 1 month ago* (last edited 1 month ago)

... like you are an idiot child?

Either you are, or you have a very bad and disrespectful therapist.

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