Chess clock / egg timer. If they don't decide fast enough then no action for them! You don't even need to actually do this (it would be a bit extreme in most situations), but the threat that it might happen should give them the necessary kick. Too much time deliberating? This monster just remembered it can take a legendary action on your turn!
smeg
I've got an NPC who has been in the last six towns because nobody ever wants to talk to them
Fudging a roll is for when I, the DM, realise I made a mistake. No, I didn't realise this creature got a sneak attack until after I rolled that 20!
I approve of more deranged Lancer posts!
Steal lore from Shadowrun, they've already fleshed out the details for you!
and that's why they invented Docker 👈😬👈
I have often though about what ridiculously high rolls in 5e would look like. I think rolling a 30 in Performance would be Freddie Mercury at Live Aid.
Depends if the shareholders are all hedge funds wanting to pump-and-dump or if they're actual investors interested in making the company better!
Assuming I actually wanted to keep my job and not just open source everything? Probably buy Paizo and mend the schism, then build a d&d which is streamlined and friendly to beginners but can have 1001 extensions and options for the keenos. Then maybe buy roll20 and make it into the ultimate virtual tabletop; the rules can be free and the books can be cheap if you're making a good enough VTT that people will want to pay for a subscription!
so that most minor combat encounters end after like 5 turns max
5 turns or 5 rounds? 5 turns means some players are only getting one turn which might not be great fun. 5 rounds is probably longer than most combats I've ever had!
Remember to save these for when the party are getting a little too "morally grey", because unless you're running a "dark and gritty" campaign then it will discourage them from ever wanting to get in a fight!