PotatoesFall

joined 2 years ago
[–] PotatoesFall@discuss.tchncs.de 12 points 3 months ago

DO YOU HAVE A BONUS ACTION? OH YOU WANNA BUILD CLASS X? WELL ONLY LIKE 20% OF RACES WILL GIVE YOU A GOOD BUILD NOW TOO BAD. DO YOU HAVE A BONUS ACTION? TODAY WE ARE FIGHTING AN INTERESTING MONSTER IT IS INTERESTING BECAUSE IT CAN ATTACK TWICE AND HAS A NICHE ABILITY THAT NEVER GETS TRIGGERED. DO YOU HAVE A BONUS ACTION? OH YOU MOVED? WELL HERE'S AN OPPORTUNITY ATTACK BUT DON'T WORRY YOU CAN AVOID IT BY WASTING LITERALLY YOUR ENTIRE TURN EXCEPT YOU COULD STILL OPEN A DOOR OR DRAW A WEAPON WHICH MAKES TOTAL SENSE I SWEAR THIS ENCOURAGES ACTION RICH COMBAT WE ARE HAVING FUN, DO YOU HAVE A BONUS ACTION?

[–] PotatoesFall@discuss.tchncs.de 14 points 4 months ago

Shoulda been Castle El-Tsac

[–] PotatoesFall@discuss.tchncs.de 8 points 5 months ago

I'm a GM and I have offered my players many times to stop doing secret rolls, but they like it. I think they especially like it when I have to make up BS on a crit fail

[–] PotatoesFall@discuss.tchncs.de 3 points 6 months ago

Normally your GM would probably let you attempt this roleplay-wise, but wouldn't make the target Frightened 2 or give you extra information as if you had used Recall Knowledge.

It's still not very powerful but it's just a General Feat and it encourages shenanigans that the GM can't stop :P

[–] PotatoesFall@discuss.tchncs.de 4 points 7 months ago

hell yeah thank you. Still getting this wrong sometimes. I'm a GM and my players aren't huge rule nerds so the bureaucratic burden falls on me more often than not :P

[–] PotatoesFall@discuss.tchncs.de 3 points 8 months ago* (last edited 8 months ago)

holy shit I hate that this works

[–] PotatoesFall@discuss.tchncs.de 4 points 8 months ago (1 children)

on every step you lose about 90%

this varies greatly. beef cattle is closer to 99% when you look at Calories.

source ("More Comprehensive FCRs" section)

[–] PotatoesFall@discuss.tchncs.de 70 points 10 months ago* (last edited 10 months ago) (3 children)

My players killed a BBEG, who was a worm that walks. When reduced to 0 hp, the worms scatter and you're supposed to do an AoE attack to kill them and prevent the bbeg from reforming.

They had an alchemist with fire bombs but the druid opted to turn into an anteater instead and eat the BBEG lol

[–] PotatoesFall@discuss.tchncs.de 4 points 10 months ago (1 children)

Was it her first time DMing?

[–] PotatoesFall@discuss.tchncs.de 3 points 2 years ago (2 children)

Fair enough! What's the Pathfinder 3rd tier spell everybody chooses? :D

[–] PotatoesFall@discuss.tchncs.de 18 points 2 years ago (4 children)

Is this some sort of DnD joke I'm too Pathfinder to understand?

[–] PotatoesFall@discuss.tchncs.de 75 points 2 years ago (12 children)

the authors barely disguised fetish

 

This isn't strictly a Pathfinder thing but I like this community.

Basically, there is this meme that Human Figher is a "boring" default choice or sign of an uncreative character. I disagree. Picking out a weird ancestry is not creative. Choosing a human fighter basically means that you get zero flavor from your ancestry and class - so you are forced to get creative yourself. You are forced to give your character a personality, and you are forced to solve problems creatively.

For me, the stereotype is the opposite - if a player chooses an esoteric ancestry and class combo, I worry that their characters whole personality is just their ancestry.

Of course both humans and other ancestries make for great characters if done right.

 

I stumbled upon this and couldn't find any definite answers.

The Escape action states that you can use Athletics, Acrobatics, or your unarmed attack modifier. However, it specifically says that you use your modifier and not an actual attack. While fists have the Finesse trait, the regular attack does not - so am I correct in assuming that if you have a higher Dex than Str, that you can only use Dex with acrobatics, not with the unarmed attack modifier?

 

My group is playing Abomination Vaults, and on the second level there is a room with an undead Minotaur Skeleton Warrior. The book specifically states that it never leaves the room it's in.

My group quickly figures this out and would simply have everybody ready an attack, one PC would open the door, triggering everybody else's reaction, and would then close it again.

After doing this about 10 times they finally took down the skeleton despite it having resistance to most of their attacks, with none of them taking any damage.

This is a somewhat inexperienced group that doesn't usually do strategy things, so I was happy to see them plan and execute.

Anyway what's the weirdest way your group beat a supposedly challenging enemy?

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