this post was submitted on 21 Jul 2025
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cross-posted from: https://lemmy.world/post/33268509

Another old shitpost I don't think I posted anywhere.

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[–] TropicalDingdong@lemmy.world 47 points 8 months ago* (last edited 8 months ago)
[–] Shortstack@reddthat.com 23 points 8 months ago (4 children)

At some point you run out of attacks vs (assuming) a single target, at least if we’re doing tabletop miniatures. Only so many squares surrounding a target you can shove skeletons into

[–] officermike@lemmy.world 25 points 8 months ago

If some of your skeletons have weapons with reach, they can all have a go.

[–] sad_detective_man@leminal.space 8 points 8 months ago

can skeletons not have bows?

[–] YerLam@lemmy.world 4 points 8 months ago (1 children)

8 base to base, 5 with halberds.

[–] Doc_Crankenstein@slrpnk.net 4 points 8 months ago (1 children)

5e rules – you don't end your turn when attacking and can move through allied squares. Iirc it counts as "difficult terrain" for movement distance or that could have just been a homebrew things

So step into square, attack, step out and end turn.

[–] noli@lemmy.zip 2 points 8 months ago (1 children)

I guess that works but you'll be taking attacks of opportunity, still worth I guess

[–] Doc_Crankenstein@slrpnk.net 4 points 8 months ago (1 children)

AoO requires a reaction. So only one is going to eat it but, meh, that's why I have 13 of em.

[–] kichae@wanderingadventure.party 3 points 8 months ago

The baker's dozen is 13, because one of them is sacrificial.

[–] tiredofsametab@fedia.io 4 points 8 months ago

At least some versions of D&D had rules where, if one player were surrounded by other hostiles (I think it was 6 or 8), they were basically helpless. There might have been a save to be able to do something, but I can't recall.

[–] Etterra@discuss.online 23 points 8 months ago (1 children)
[–] Beacon@fedia.io 9 points 8 months ago (1 children)
[–] Protoknuckles@lemmy.world 6 points 8 months ago

Boys become men, men becoming wolves

[–] cjoll4@lemmy.world 22 points 8 months ago* (last edited 8 months ago) (1 children)

I love that you used the Skeleton artwork from the 1993 Monstrous Manual

...

I'm not sure how to feel about the fact that I immediately recognized it

[–] lord_ryvan@ttrpg.network 3 points 7 months ago

It's awesome you recognised that!

[–] Somsphet@lemmy.zip 13 points 8 months ago

RATTLE THEM BOYS!

[–] edgemaster72@lemmy.world 12 points 8 months ago (1 children)

14 skeletons if you're a Necromancer (2014, not the 2025 UA version)

[–] Catoblepas@piefed.blahaj.zone 16 points 8 months ago (1 children)

15 skeletons if you include yourself

[–] Frozengyro@lemmy.world 14 points 8 months ago (1 children)

Character concept: skeleton necromancer who has to keep casting animate dead to stay alive. Or maybe has an object that keeps casting it on themselves from time to time.

[–] Dagnet@lemmy.world 3 points 8 months ago

I believe Japanese culture has a type of undead that is brought back to life by a talisman on their face

[–] Deconceptualist@leminal.space 7 points 8 months ago (1 children)

I've never not dreamed of having my own skeleton army.

[–] Gradually_Adjusting@lemmy.world 5 points 8 months ago

Army, for sure. For conquering.

Furtive glance at red leather jacket

[–] Aielman15@lemmy.world 3 points 8 months ago

My DM once awarded my 13th level Warlock with a 9th-level spell slot as a boon for doing something heroic (the rest of the party also got something equally powerful).

The final battle came, and the good army was fighting against semi-immortal dark elves and their humongous semi-immortal demon of death and destruction and making the puppies cry.

I used that 9th-level slot to upcast Danse Macabre. 13 soldiers rose from the dead to answer my call.

Was it useful? Heck no. Was it hilarious? Absolutely.

[–] Iapetus@slrpnk.net 1 points 8 months ago

Anyone else see this and immediately look up if Alecto The Ninth was out yet?