this post was submitted on 20 Jun 2024
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[โ€“] Jomega@lemmy.world 28 points 1 year ago (2 children)

If you're making your dungeons from scratch, try taking some design cues from a Zelda game. (Excluding the NES ones) In those games every room has an essential function necessary for progression, so none of your hard work will go unappreciated.

Wouldn't your players then know the layout of all your dungeons if they find out?

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