Eldritch Mlems

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Hi everyone, just wanted to announce our upcoming Modular Map Tiles—a solution to the limitations of static, one-size-fits-all battlemaps.

We’ve created a collection of over 50 high-quality, modular tiles that can be mixed and matched to create endless dungeon layouts. Each tile is designed with a wide variety of features, including corridors, rooms, traps, treasure vaults, and more—giving you the tools to customize the dungeon as you see fit.

Each map is aligned to the center of the x-axis, y-axis, or both, which you can use to mix and match the maps. The tunnels match in size and placement, allowing for easy connection!

Our tiles are currently designed around the unique theme Ancient Temple. These tiles are thematically suitable for most dungeons, ancient ruins, temples, and other buildings. And if you're looking for even more variety, our Stretch Goals will expand the collection with a new theme and more dungeon tiles!

Sign up now to be notified when we launch!

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What does everyone think about this adventure format?

If you didn't already know, it's three separate, interconnected scenarios (one each 1st level, 7th level and 18th level). It looks like in two of the adventures you'll be working against an antagonist and in one of them, you're working for them.

Of course, we'll have to wait to actually see what's in the book before making up our mind, I'm just wondering what the group's initial thoughts, feelings and reactions are

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Hi ladies! Today CheeseToastie created a new community for women's interests (makeup, skincare, health, nail polish, etc). I've agreed to share it around so if you're interested, come join us at !WomensStuff@lazysoci.al

(Mods, if this type of post isn't allowed, my apologies!)

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🐣 🏳️‍⚧️

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Why there's so many nsfw out of sudden lol

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I want to start a stream with some of my friends and other players trying to play these games. So I wanted to get a list of them before starting the stream. And they don’t even have to be good.

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Welcome back to Advent's Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible!

*New: For 2025, I'm updating all my old work to be more accessible for the Visually Impaired! Check out the link below, which contains improved notes with larger font, better contrast, color-blind features, and more!

The Delian Tomb is a Level 1 Introductory One-Shot based on Matt Colville's first episode of his Running the Game series on YouTube.

This adventure begins in the backwaters of a small kingdom; It's a quiet place...most of the time. Recently, there has been an influx of goblins in the region, and some of the foul creatures have even begun attacking the farms on the outskirts of the village. Your players are all friends, just traveling through, in search of adventure. It isn't long before they find themselves mixed up in the business of Goblins and pursuing a kidnapped child into the depths of a long-forgotten tomb. This is their opportunity to prove themselves and to rescue someone in need...if they can survive the perils of The Delian Tomb!

Without further ado:

Included in The AAA Collection is:

  • Downloadable copy of DM Notes, including links to music tracks for ambiance and fights
  • Special PDF for all encounters. This includes the enemy stat blocks organized neatly, along with an initiative tracker and a spot to mark HP
  • Spellsheet Handout for the Goblin Shaman
  • Custom Maps

As always, if you see something you think I can improve, add, change, etc., please let me know. I want this to be an amazing resource for all DMs and plan to keep it constantly updated! If you'd like to support me, shape future releases, and get content early, feel free to check out my Patreon!

Cheers,
Advent

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Since 2020, there has been a swell of anti-trans and anti-LGBTQ legislation, all running parallel to attacks on reproductive care, immigrant rights, and education. According to Trans Legislation Tracker, there are currently 569 active bills in the United States and nine have passed. Though some of this legislation may pass, it is important to note that the vast majority of anti-trans legislation fails, in part due to their own unpopularity and the dedicated work of organizers. (The Republican majority is paper thin in both the Senate and the House, which also may make it challenging to enact Trump’s agenda.)

Now, grassroots organizations—specifically those led by and with trans people—are uniquely poised to not only help their communities weather the storm but also challenge the policies and attitudes that harm trans people in the first place.

“I see the moment as an opportunity. An opportunity for trans leaders to really, really get engaged, unite, and speak in one voice,” says Sean Ebony Coleman, founder and CEO of Destination Tomorrow, a LGBTQ grassroots organization working in New York City, Atlanta, and Washington, D.C. “Folks that understand history know that we’ve seen some of these tactics before, so that means there are ways to push back.”

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cross-posted from: https://wanderingadventure.party/post/21

This was the largest encounter I've ever run, and what an experience it was! I learned as much from this one fight as I have from months of adventure prep and minor encounters.

We're a very casual table, just me, my partner, my step-son and a friend, running short (~90 minutes) sessions every week or two. We're progressing slowly, and leveling up even more slowly. I decided early on, due to the material I've, uh, stolen my ideas from, that level progression would be locked to McGuffin acquisition, but speed with which the party is actually getting their hands on these objects is much slower than I had initially expected.

We've settled into a tick-tock adventure cadence, then, with mid-level power-ups being added via gold and item injections into keep everyone happy. Which is all to say, when the players level up, it's a big deal, and I've taken to giving them something worthy of their new powers to cut their teeth on.

This time, we'd been running the Forge of Fury, which I converted as we went.

Consider this a spoiler warning for this 25 year old module!

Hiding in the third section of the dungeon -- known as the Foundry -- was the party's second McGuffin, and after some unexpectedly friendly interactions with a group of Hryngars (nee Duergars), a frightening from an Allip, and a really awkward discussion with a crypto-succubus, they managed to find their level-up trinket.

The original adventure hook for the module was to go searching for some ancient +1 weapons, or some such, but that seemed like some pretty weak sauce. The intent was also for players to delve too deep and encounter Nightwing, the black dragon and its hoard of gold, but I'd sent the players in there looking for an NPC and a McGuffin, and have a setting where dragons are very rare, and where at least some of the enemies are (unbeknowst to the players) trying to resurrect a dragon, so just throwing one at the players early in the campaign would be kind of undermining.

So I threw zombies at them, instead. A lot of zombies.

Forge of Fury has a Xulgath (nee Troglodyte) den on the second level, and that is where I stuffed the NPC they were trying to find/rescue. Unfortunately, the party bypassed the den, and took the outer route around the outskirts of the dungeon. This meant that the amped up Drow Sorceress/Necromancer I had following them had some bodies she could unalive and then un-unalive.

Not exactly RAW, of course, since it takes a full day to use the Create Undead ritual for a single target, but the players don't know this, and what they don't know can't hurt them. Besides, Summon Undead is a Rank 1 spell. shrug

The players return to the main hall, new power-up in hand, to discover the troop of friendly Duergars fighting a large wave of shambling Troglodytes (a Level 4 Shambling Troop).

It's at this point that I hand them the stat blocks for the Duergars and a list of names that they will be playing. Each of them got 2 Duergars Sharpshooters and a Duergar specialist of some type to play, which I expected them to use as cannon fodder.

Each round, I unleashed new creatures onto the battle field. First, it was spiders (four Hunting Spiders and a Huge Spider Swarm), then it was the missing NPC's party (2 human Zombie Shamblers), then it was the Xulgath leader and an Orc captive (2 Zombie Brutes). Some skeletal warriors and a Ragewight followed this, before themselves being followed by the boss: A custom built undead anti-paladin, representing the NPC they failed to save.

The battle was chaos, in the best way. Even with this giant roster of enemies, the players got a turn every couple of enemies, and my partner seemed really into the idea of running multiple creatures, and letting the dice determine their personalities.

This was also the encounter where I decided to say "ok, fuck it" more often. As we've played, I've been increasingly convinced that PF2 not just works as a fiction-first game, but plays better that way. I've lacked the confidence to truly give in to this idea at the table though. But with three other characters at her fingertips, all of them martials, my partner started mulling over her character sheet less, and just... dropped her knees into the boss's back. The NPC was tied up at this point, and prone, thanks to a critically successful bola attack, so there wasn't a whole lot he could do about this. I thought about it for a second and decided that it sounded like an unarmed strike to me. But it also sounded like she was now on top of the guy. Like, that's what happens when you drive your knees into a prone person's back, right? So, I threw caution to the wind, let the fiction take over, and told her "you're now sitting on top of him".

The light in her eyes at hearing that was magical.

On his turn the NPC shook her off, broke his bonds, and got to his feet. The battle resumed, but something had changed. The players now understood that they had permission to try things, and I had confidence that I could decide whether what they were trying made sense, and, importantly, what potential outcomes made sense.

The fight ended a couple of rounds later, the boss disarmed (they thought to kick his sword away) and once more knocked to the ground. The party's Guardian did a Smash Bros. style leaping downward strike with his sword, pinning him in place, while two enlarged Duergars stomped a mudhole in him. After four sessions, and nine rounds of combat, the battle was won, and the module was complete.

And my table finally started seeing the game through their characters' eyes, as a world where they can try to get away with anything.

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cross-posted from: https://mander.xyz/post/26403018

You do not have to be Jewish to apply.

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I just recently had some awful DM harassment from a transphobic idiot who told me that I was pretending to be trans. It was dealt with but I'm still left wondering. Why do some people believe that we would pretend to be trans? What do they think someone would gain by "pretending" to be trans. It just seems so stupid because I've dealt with so much oppression and people invalidating me my whole life, and yet they still think I'm pretending to be trans for some some reason...? Why? What the fuck does someone gain from pretending to be trans? This makes no fucking sense whatsoever.

Sorry for this rant, I really needed to get this off my chest.

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Our cat Wally tolerates being swaddled in a blanket

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