squishymage42

joined 3 years ago
[–] squishymage42@dice.camp 2 points 2 weeks ago

@jjjalljs @Postimo Also, 4e gave us useful at-will cantrips so that a wizard out of spell slots still feels like a wizard.

Its one thing 5e kept that I was glad of. I wish skill challenges had come along too, along with Healing Surges keeping their name. Hit Dice has a whole OTHER meaning within D&D, using the term for the dice you can roll for healing during rests is just confusing.

[–] squishymage42@dice.camp 1 points 4 months ago

@Azzu @copacetic I think Cairn and other Into the Odd offshoots (Into the Odd, Electric Bastionland, Mythic Bastionland) would fit.

(But Mearls' take on it almost reads more as an adventure design than game design... Like I could write a 5e or even 4e D&D dungeon with the bullet points, and then just include stat blocks in an appendix to pull up when necessary...)

[–] squishymage42@dice.camp 1 points 1 year ago

@slyflourish My most used accessory is a Pathfinder magnetic Combat Pad I bought back in 2011. Little magnets I can write on with wet erase markers, then shuffle around to make the initiative, plus space to scribble with wet-erase to track hp and stuff.

Fantastic tool.