DM: OMG! A portal at the bottom of the dungeon leads directly back to the inn! How convenient!
sbv
joined 2 years ago
I've been going with something similar to this approach, with the number of sides on the die representing probability of successful outcomes.
It makes the game a little more random and a little more fun.
where's the NSFW tag?
technically, it isn't even murder
(for once)
Cut off my funding?! I cast Molotov Cocktail.
The last time I ran a dungeon, it was with old-school dungeon exploration rules: torches that only last an hour, rations, random encounters, and relatively slow movement.
On top of that, the party was being chased by a squad of angry zombie drow. They'd already burned a bunch of resources, and were fairly hurt, so it was a nail biter.