Not if they don't scam people to get that attention.
pteryx
Another way that allowing it could lead to it being the only thing posted is that its presence could easily scare off genuine, non-scam creators. "AI" overwhelming the open Web isn't just a matter of the volume of generated content; it's also that the presence of it has prompted people who actually make things to retreat into places that require logins or membership on the assumption that these are "safe" from scraping (which isn't always true).
Just because you generally need a cover image doesn't mean that it's good to support systems whose primary use case is to drive real artists into hiding.
Hence my calling out the "necessary evil" excuse.
Or willing to, y'know, use stock art or not include art, and damn the people who think TTRPG books only have value insofar as they have lots of new pictures.
I, for one, am not interested in "creators" who see generating fake art for their TTRPGs as some "necessary evil" on their way to making a quick buck. These people deserve to fail.
@sirblastalot
Probably calls for an exception for specifically discussing when a large company (mis)uses "AI", so as not to silence outcry against it.
Concerning those advocating that people "just downvote it"... 1) not everyone who participates in this community does so through a system that allows downvotes (Mastodon doesn't), and 2) IME, people who post "AI" content willy-nilly tend to be so bad at people that they don't understand when they're being told off, even directly.
Sounds like you might need to explain that NPCs in TTRPGs aren't like NPCs in video games. They're not ambulatory signboards, but non-player *characters*, emphasis on character.
Just that while the setting sounds fundamentally very similar between the two Vampires with just differences in details, it sounds very different between the two Werewolf settings and the two Mage settings. Notably, from what I've heard the relationship between werewolves and spirits is fundamentally completely different between the two, to the point that I'd expect system differences.
Plus I've heard Werewolf: the Forsaken criticized as being more of a shaman game than a werewolf game.
So are you saying that all the mechanics are generic enough that they don't support the Forsaken's specific story anyway?
Isn't Werewolf: the Forsaken built around a completely different story and cosmology, though? At that point you may as well use a generic game...
Nope, it isn't.
Cheaters should never be allowed to prosper. It undermines the entire idea that creative work is of value, and will inevitably lead to a day when artists are seen as as much of a piece of scum on someone's shoe as cashiers are.