Only if you're, like, really gay/trans.
outhouseperilous
didnt engage with
Yeah it seemed boring and didn't spark joy.
I'm not a
What would you consider though? A couple idle animations? A s>mple-behavior spell? Some other behavior? A complex behavior or type of spells? A quest? Playable characters? An entire chapter of game?
Remember this is fir something that mostly only works for one specific SUBclass.
I can point to famous ancestors and have been accused of being both a demon and magical fey creature in daily life, can I be a sorceress?
If not I have other options.
But what would you have cut to inude that?
You're complaining that the game where the wizard who fucked a god and the vampire with an ancient alien brain parasite from the future are just table stakes is unrealistic?
I don't know what to say. Are you trying to say it clashes with the design? Are you saying every game should have every feature and 'StarCraft' should have the nemesis system from the 'shadow of' games? I don't get it.
The whole thing is an abstraction. Doing everything is a lot of developer hours and this one in particular aas shackled to a system made for tabletop play with a human gm, and not even one of the good systems fit that.
Here's another way to think about it: what would you have cut to include that?
But also all but one of them are kind of wizards.
And there is an amount of selection.
And they do get stabbed and set on fire a lot.
And they are all kind of infested with parasites.
And a more rules-heavy system might be for you.
There probably is and it probably hasnt been looked at in a year or more.
That's so fucking sad. Do you need a hug?
Or, another strategy:
Whos down for a thing? I'll run a rules medium-light game. Not married to any system or kind of setting, but I default to bitd.
Available evenings or nights Pacific time (gmt-8) Matrix not discord. Sorry; not touching that panopticon trash fire.
Edit: no takers?
baby me, reading like 10000 pages of military theory and shopping gas masks for a month before my first protest
Small characters in older edition used different equipment; a small sized weapon used smaller dice, rules for number of hands between sizes were pretty much what you'd expect, which lead to crazy shit like feats that let you use a larger size category weapon, a small size suit of armor wouldn't fit a medium character, carrying capacity multipliers, +/- to hit, and all kinds of shit.
Pathfinder still has them.
It requires extra design consideration (how do we balance loot across character sizes, which many players would never deal with and all would feel at least a bit of fomo about; your small size tank can't use the best heavy armor, your medium rogue can't wear the best light armor) and doesn't add much. Plus, fat sits differently on different bodies, jiggles when running, adds complexity to animations like holding yourself against wall or getting stabbed, and have you ever been camping for more than a week without modern gear or tasted hard tack+pemmican?
I can see why they dropped it, but you may enjoy a more rules heavy system.
Magical cursed object.