maquise

joined 2 years ago
 

I am looking for ways to improve my exploration gameplay in a Theater of the Mind type game where there is no map and no need for detailed environmental descriptions, if that makes sense; I don't want to have to keep track of corridors and turns, and that sort of thing.

Ideally I would like a system or ruleset that allows me to randomly generate interesting exploration gameplay without relying on having to map out everything. Preferably system agnostic so I can use it in various games.

Here's an example of the sort of thing I'm looking for, but would like to see alternatives that are a bit more in depth, or have more options:

https://docs.google.com/document/d/11ZsTOh40-sMvukWXMtDOP5hli_DdYm2HtmMXL5ooa00/mobilebasic

[–] maquise@ttrpg.network 8 points 1 year ago (8 children)

I remember the go to strategy being to summon an Alip, an incorporeal undead that can drain strength without needing a save.

[–] maquise@ttrpg.network 12 points 1 year ago (1 children)
 

I'm not sure if this is the proper place to ask this, but I don't know where else to go. I'm having trouble reaching the pathfinder.social instance; I can't seem to post, or subscribe to their communities. Is anyone else having issues?

[–] maquise@ttrpg.network 2 points 2 years ago

“I’M A MOTHERFUCKING T-REX!” T-Rex…

[–] maquise@ttrpg.network 4 points 2 years ago (2 children)

They could hold up a flat planet.