yeah! a bit like Pathfinder! i hadn't thought of that comparison. Storypath system is clearly a descendant of Storytell*, mechanically.
Outcasts are, right now, like Angels and Demons, though thematically they could also one day include things like Prometheans and possibly Changelings.
Dead are, well, dead! XD Like Risen, if you remember those. Like the Crow. They are ghosts that inhabit their dead bodies. No Mummies yet, sadly, but I expect they would also fall under Dead in the future.
You are right that each WoD game, and I'd say CofD game, have very strong themes, that that has also been an appeal to me.
Curseborne is an approach that, at least right now, is more breadth than depth. Each creature shares the same history and cosmology, in that the world is Cursed, and curses manifest in the lives of everyone in small to large ways, including becoming Accursed.
Each Lineage will showcase some smaller, unique themes as well, such as The Hunger for Hungry, or Elemental connection for the Primals, but by nature of fitting it all into one book, the themes are a fair bit thinner and less developed.
This isn't necessarily BAD, especially when we have decades of other similar books to pilfer and adapt, but it is different.
I do think it's worth the read, and I've never even been a fan of crossover games! But I like what I'm seeing here, and I appreciate the unified underlying systems and cosmology between all the Lineages.
I do expect them to be fleshed out more as time goes on, with Lineage books to focus on each Lineage in more depth.
The world is cracked. We seeped through. Now we’re here.
In Curseborne, our world is connected to disturbing realms via liminal spaces.
Can you taste that emotion in the air? Someone close by is hiding. And they’re scared.
In Curseborne, you are damned. Your damnation grants unnatural gifts and terrifying impulses.
I never asked for this. An ancestor made a deal with the devil. I bear the consequences.
In Curseborne, the sins of the father are visited upon the son. Your accursed family’s pacts and crimes lead to a web of political intrigue and lasting perdition.
You think I’m scary now? Wait until you see the beast I become.
In Curseborne, monsters are real. And you play as one.
This book contains: