TipRing

joined 2 years ago
[–] TipRing@lemmy.world 15 points 1 month ago (1 children)

But I worked so hard on writing up the flatumancer subclass!

[–] TipRing@lemmy.world 5 points 3 months ago

The ears pointed back in that one shot is such a pouty look for not getting her way.

[–] TipRing@lemmy.world 7 points 5 months ago

It takes a level of buy-in from players that is hard to get. I couldn't run it at my table for years due to having a few players for whom the magic system and general focus on esotericism were RPG kryptonite. The main thing I have noticed is that the game changes pretty dramatically at Gnosis 3, so I establish at the start that the entire cabal has to go from 2->3 at the same time.

I had to stop due to some IRL stuff, but I am hoping to start a new campaign soon or I might try running Mummy: The Curse since I find it really interesting.

[–] TipRing@lemmy.world 20 points 5 months ago* (last edited 5 months ago) (3 children)

Having run both MTAs and MTAw, I prefer not having so many spheres to achieve a relatively simple goal. Like in this case, you are looking to use three spheres at reasonably high ratings to just remove a guard. In MTAw you could use any one Arcana at 3 or 4 to accomplish the same task.

Time 4: The guard is transported a day into the future.

Forces 2: Render your group invisible and soundless.

Life 4: The guard is turned into a rat or whatever.

Mind 2: The guard forgets the group was there, or any higher rank to just mind control the guard in various ways (MTAs can also do this with the single sphere)

Prime 4: The guard is forced to look into the Supernal and his eyes are burned out in the process. Dick move.

Space 4: The guard is teleported away.

Spirit 4: Chuck the guard across the gauntlet.

And if you just want to kill or incapacitate the guard any single Arcana can do that at 3 (bashing) or 4 (lethal) all by itself.

[–] TipRing@lemmy.world 2 points 5 months ago (1 children)

Back in the D&D 3.5e days, I was on a kick where I thought alignment systems were very silly so when playing D&D I'd pick an alignment and play it to a logical extreme. In one case I was playing a LN character who was a city watchman (later watch captain) who was so lawful that it became a hurdle for the party to deal with because if they committed crimes I would investigate and then arrest them. My character was also very specialized in subduing enemies without killing them, though killing in self-defense was permissible I made every effort to avoid that, not out of compassion, but because the villains should be captured and brought to justice.

One time we were beset by bandits and some were killed in the skirmish, this wasn't a problem but the party went to loot the bodies and I stopped them. Just because you kill someone doesn't mean you get their belongings, the gold on their person would have to be catalogued and determined if it had been stolen, personal effects would go to their next of kin, etc. The party had no claim to any of it. The DM had to step in and have the King award treasure to us because I was preventing the group from getting stuff off our defeated enemies.

Ultimately, my insistence on jurisprudence and constant arresting PCs who stepped over the line resulted in the party being forced to adopt tactics to play around me. The Sorcerer picked up subual substitution (which turned out to be broken anyway since it bypassed energy immunity) the rest of the party picked up disarming, entangling or enchanting abilities to avoid me bringing the law down on them when we got back to the city.

All-in-all 10/10 would fuck with my party again. While sometimes frustrated by my antics the group agreed that I made the entire adventure a lot more memorable and interesting and we still talk about it years later.

[–] TipRing@lemmy.world 9 points 6 months ago

Play Over the Edge and those can actually be your stats.

[–] TipRing@lemmy.world 12 points 6 months ago

I ran a game where one of my PCs played a character with high Int and Cha and like 6 Wis. He played it very well as a character who was too clever by far but consistently made poor choices counting on his wits and charm to see him through.

[–] TipRing@lemmy.world 45 points 7 months ago

Come on, Wiz. You have Glitterdust and Stinking Cloud for crying out loud!

[–] TipRing@lemmy.world 3 points 8 months ago (1 children)

My first time at pride the only sponsors were gay bars, lube vendors, and the local MCC. It was better then.

[–] TipRing@lemmy.world 8 points 8 months ago (1 children)

It depends on the exact compound but none are completely safe. Of course they don't cause AIDS like RFK Jr. believes.

[–] TipRing@lemmy.world 5 points 1 year ago

Great Wolf Sif...

And now I'm crying, I hope you're happy.

[–] TipRing@lemmy.world 8 points 1 year ago

A couple of my ferals are friendly like this and I get them flea prevention when they climb in my lap.

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