It's just those 6. Keeping the list small was a deliberate choice to keep things manageable. These are just here to give some Gym Leaders a Pokémon not normally found in the wild in the hopes of making them a bit more interesting.
HeavenlySpoon
Ha, weird, thanks for pointing it out!
Also, a small heads up: the most recent version fixed an issue with TM25 Thunder which slipt in at some point. Some of the Pokémon sheets incorrectly showed it as available or unavailable.
And since nobody’s going to check this comment chain anyway, here, have some extra Pokémon:
https://heavenlyspoon.wordpress.com/wp-content/uploads/2025/10/new-pokemon.pdf
These are part of a companion book I’m working on with a suggested gym for each of the 50 TMs and a couple of pre-designed regions.
It normally is just a copy, but I edit the dex file for small changes instead of doing a full copy since that’s a bit quicker, but yeah, I apparently didn’t actually change it in the main doc. Oops.
And yeah, Articuno is deliberate. I liked it taking up most of that page, and this way seemed like a neat way of not having to shrink it as much.
Happy to hear that! And I’m always happy with more bug reports (as long as they’re fixable). Yeah, Disable should be 1 hit.
I don’t notice the edge clipping on my copy of the Pokédex, but I could’ve accidentally uploaded an older version. It should be good now, I hope.
I’ve updated the document with some other minor changes as well. They’ve been in the doc for a bit now, but this seemed as good a time as any to actually implement them.
I don’t know of any television series, but Maple from Zelda Oracle of Seasons/Ages eventually swaps out her broom for a vacuum cleaner:

Weird, I don’t know how that happened, but it should be fixed now. And I’ve had a few projects now where someone just did a thorough proofreading and it’s been awesome every time. The helpers of the internet don’t get nearly enough credit, so it’s the least I can do!
Version 1.2 is up! It should include fixes for everything you pointed out. There's a short overview in the Version History.
Some design clarifications:
- Amnesia doesn't work out of battle, I've added a clarification to the move.
- I hadn't actually considered Transform out of battle, that one's on me. It now gives you that entire Pokémon's moveset, but every move uses a d4 Move die to balance out the lack of PP.
- It's deliberate that some Pokémon have more than one Basic Move. It felt kind of arbitrary for Poison Sting to be one for Weedle but not for Nidoran. I have removed Transform's Basic status for Mew, though.
- There’s no benefit to catching higher-stage Pokémon, the catching rules mostly just make it a bit harder to get higher-stage Pokémon early. By making excursions into higher-difficulty areas more costly, it should hopefully keep trainers within their intended zones without explicitly forcing them to. But yeah, if you want a Machamp, you should probably try to find a Machop instead.
- MissingNo.'s size difference wasn't intentional, but I'm definitely keeping it.
Thanks for the thorough read-through, I really appreciate it!
And lovely to hear that you've got a group together! I'd love to hear how it goes!
Oh wow, thanks a lot! I guess I know what I’m doing this weekend.
I figured out what happened, apparently the Vileplume sheet snuck onto my Pokémon sheet template. It should be fixed now.
Weird! I don’t know how that happened, can you give a page number for where it shows up?
And yes, please share any typos you find!
Just replying to let you know that I’ve changed move to Move whenever it’s not referring to movement and that I’ve changed Paralysis to the easier option of not being able to move this round and next round. It definitely plays differently, but it’s quicker and should hopefully be easier to understand!

Haha! That one’s for the champion, where it should hopefully be a bit less of a surprise.