GongFuFlashSteep

joined 10 months ago
[–] GongFuFlashSteep@slrpnk.net 2 points 7 months ago

I feel like this misses the importance of space in PF2E. There's a lot to be said for using good positioning during an encounter, unlike a lot of other RPGs where you get one big central clusterfuck for most fights.

Unless you want to call striding away from an enemy an inverse action compressor...