Flushmaster

joined 2 years ago
[–] Flushmaster@ttrpg.network 2 points 1 year ago

I'm sending this to my DM, who is Mexican and currently running an Asian folklore inspired game.

[–] Flushmaster@ttrpg.network 1 points 1 year ago

When the DM does it we usually notice because he's normally quite talkative, as DMs tend to be. When a player does it we might not notice for five minutes...

[–] Flushmaster@ttrpg.network 1 points 1 year ago

More levels does not, by itself, mean more of anything else. In one system you can get fifty different skills, features, traits, abilities, etc at each level and in another you get one attribute point increased by one at each level up. It's one of those things that is absolutely meaningless without the context of a lot of other information.

That said, for the joke, Asian games tend to use a greater number of levels, either with smaller increases in power or they just don't cap anything and let the numbers get bigger and bigger with little or no functional difference as long as you're fighting things scaled to your level. A little stat boost every level then a special power after ten can be the same as one level where you get all that without the other nine congratulatory dings that don't really mean much.

[–] Flushmaster@ttrpg.network 3 points 2 years ago

It says to roll a D6 and then gives eight possible results...

[–] Flushmaster@ttrpg.network 12 points 2 years ago

The reason many still associate D&D and anything else remotely related to it with fat, basement dwelling, socially inept virgin incels is because those people actually made up a significant percentage of the original following of the hobby. Because it's founders were only a half step away from most of those descriptions in many cases. And anybody that insists otherwise is either willfully ignorant or, more likely, angry at being called out by association because they're the same.

So either get over it or go join the people that still insist that the confederate flag is anything but the war banner of a rebellion raised as an attempt at preserving slavery as a legal institution. You have the same mindset and validity as they do on this matter.

[–] Flushmaster@ttrpg.network 4 points 2 years ago

"DM, are we on drugs?"

[–] Flushmaster@ttrpg.network 8 points 2 years ago (1 children)

Someone needs to push THAC0's head under the water then depth charge the pool.

[–] Flushmaster@ttrpg.network 6 points 2 years ago

Yandere needs the clarification of burning your character sheet from the other game, then shackling you to the table for theirs.

Also thugdere's stance is grounds to have them committed to an asylum for the criminally insane for life. Or just euthanized as a ranid animal, depending on the jurisdiction.

[–] Flushmaster@ttrpg.network 6 points 2 years ago

I'm either a cleric from the Abbey of St Whatever passing through Heroshire in my way to hunt monsters in Vampsylvania, or a spellcasting hermit of dubious sanity living in the Witchy Wood.

[–] Flushmaster@ttrpg.network 9 points 2 years ago* (last edited 2 years ago) (1 children)

Probably, although Martin was definitely not the first fantasy author to put a villainous faction/entity in the inhospitable frozen north, nor was he the first to have a villain with a zombie army.

Although I think the Mountains of Muscles are more likely just a border feature slapped in between the Necrolord and the ambiguous barbarians of the northern steppes, which are again a common trope but probably directly drawn from the barbarian tribes of Icewind Dale (Wulfgar's people in Forgotten Realms).

[–] Flushmaster@ttrpg.network 10 points 2 years ago

The Desert Island is where all the shipwrecked sailors get washed up. This is the result of all ocean currents in the Tepid and Warm seas eventually converging there. If you miss the exit you go right past into the Giant Whirlpool of Hydrodynamic Implausibly.

[–] Flushmaster@ttrpg.network 15 points 2 years ago* (last edited 2 years ago)

Awesome as usual, and bonus points for the bad guy's sucker punch attack actually hitting a main weak point in plate mail.

I also like that Angela throws a hand axe. I've seen a lot of people with melee focused martial characters hauling around multiple javelins as a backup ranged weapon because they do slightly more damage. When they announce in the middle of a fight that they're throwing one or even several in a single turn I always think, "Just where were you carrying those multiple long hafted spears while fighting with both hands this whole time?" Mechanically a high strength character can handle the weight but those things aren't exactly throwing knives you can conveniently slip a half dozen of into your belt or strap to your thighs or arms. A nice tomahawk or two, on the other hand, you can have tucked until your belt.

 

Not my creation but I fully endorse this.

 

I do not claim credit but this place needs a boost.

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