this post was submitted on 21 Jul 2024
214 points (93.1% liked)

RPGMemes

15742 readers
870 users here now

Humor, jokes, memes about TTRPGs

founded 2 years ago
MODERATORS
 

I'm not complaining, more new games the better, and some of them are very interesting.

Also, at least some of these youtubers turned devs have tried Pathfinder and that wasn't it, so spare the "why won't they just play Pathfinder?" comments

top 24 comments
sorted by: hot top controversial new old
[–] Gradually_Adjusting@lemmy.world 74 points 2 years ago (1 children)

Crazy how becoming an expert on a creative subject and dedicating years to developing and discussing feedback on your unique perspective leads one to pursue creative endeavors

[–] Kichae@lemmy.ca 5 points 2 years ago (3 children)

That creative endeavor: A 5e clone with Blades' progress clocks slapped on top of it.

[–] Gradually_Adjusting@lemmy.world 3 points 2 years ago

Beats my contribution, all I do nowadays is run things in ORE. Stolze turned me into a core mechanic snob.

[–] TheGreatDarkness@ttrpg.network 2 points 2 years ago

A lot of the games that I see coming out are faar from a "5e clone". No need to be rude to people who are creative for not just playing pathfinder.

[–] TheGreatDarkness@ttrpg.network 2 points 2 years ago

A lot of rpgs I see made this way go long way from 5e clone.

[–] AdellcomdoisL@beehaw.org 23 points 2 years ago (2 children)

The weird part is that it only works if you transition

[–] DudeDudenson@lemmings.world 5 points 2 years ago

Was gonna say I was initially confused on why going so far into D&D made you transition

[–] Sas@beehaw.org 4 points 2 years ago (1 children)

I transitioned but the lack of approval from my friends regarding the rule changes kept me from being motivated enough to write my own rulebook. We play a different rule system than DnD and my friends were like "Oh no, we like our fights uninteresting. Motivates us to seek other solutions" which is great that they're choosing non violent solutions but sometimes fights are unavoidable.

Funny enough, some of my proposed rule changes later appeared in an extra rule book by the official authors because they also thought that fights could be more interesting. Sadly I had no hand in that but I'm glad it happened because my friends are really heavy on sticking to official rules. Sorry this kinda turned into a rant.

[–] AdellcomdoisL@beehaw.org 2 points 2 years ago

Sounds like they supported your transition but not your homebrewing skills, so at least their hearts was in the right place.

[–] bob_lemon@feddit.org 20 points 2 years ago

Any DM can tell you that the D&D 5e rules are outright terrible in some major aspects, like magic item classification (go look at every "major rare" magic item and see how v wildly different they are in terms is vusefulness) or monster abilities (mostly just removing spellcasting for no reason).

So it's no wonder that seasoned DMs homebrew (or use/adapt other DMs' homebrew).

[–] miracleorange@beehaw.org 19 points 2 years ago (1 children)

I mean, it only makes sense, doesn't it? You spend so much time thinking about the rules and start to notice things you don't like, so you decide to tweak things until one day you just went on a three day bender of rules documents and spreadsheets.

[–] AFallingAnvil@lemmy.ca 2 points 2 years ago (1 children)

I'm in this picture and I don't like it.

But actually nowadays I just have like 47 different systems sitting around so i'm prepared for when I want to run a giant mecha Monster Hunter/Iron Chef galactic cooking show RPG

[–] TheGreatDarkness@ttrpg.network 1 points 2 years ago

Publish your systems.

[–] Infynis@midwest.social 9 points 2 years ago
[–] Icalasari@fedia.io 7 points 2 years ago

I skipped the first three and started on making a homebrew

[–] jjjalljs@ttrpg.network 6 points 2 years ago (1 children)

I don't think I understand this meme template. Also am I going blind or is the text kind of small and blurry?

Do people still make fantasy heartbreakers? That's where someone's only really played D&D sets out to make their own game. It's full of passion and enthusiasm, but it kind of sucks because it doesn't stray far from D&D. So you get a "creative new breakthrough" that's like "our six stats go from 1-10" instead of, like, "We realized we don't need stats like that at all"

[–] lord_ryvan@ttrpg.network 5 points 2 years ago

There are many completely different TTRPGs out there, even ones that came from people who worked on/with D&D, such as Numenera (by Monte Cook who made many D&D adventures and supplements) and Daggerheart (made by a duo of TTRPG YouTubers/streamers)

[–] lord_ryvan@ttrpg.network 6 points 2 years ago (2 children)

First thing that comes to mind is Daggerheart by Spencer Stark and Matt Mercer, but yes this happens multiple times.

Can't wait for Matthew Colville's inevitable TTRPG design!

[–] Klordok@lemmy.world 5 points 2 years ago (1 children)
[–] lord_ryvan@ttrpg.network 3 points 2 years ago

Whelp, of course it is! Thanks for the link!

[–] Graycliff@ttrpg.network 2 points 2 years ago

Me too, I backed the project but I'm not on the Patreon, so I gotta wait for my packet, lol. But if James was right in the last Q&A they posted to the YouTube, it should be out sometime next month!

[–] Aielman15@lemmy.world 3 points 2 years ago

I don't have/follow a dnd YT channel, but I do homebrew everything I play.

You couldn't pay me enough to play a vanilla 5e fighter, and OneDnD sucks balls.

[–] Atlas48@ttrpg.network 3 points 2 years ago

Man, I need to make a World of Darkness game.

[–] Pregnenolone@lemmy.world 1 points 2 years ago

You also become a woman in that time