this post was submitted on 10 Nov 2025
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[โ€“] JackbyDev@programming.dev 9 points 4 months ago (1 children)

Wisdom is such a weird attribute in ttrpgs, it is often overloaded with the concept of perception. But at the same time I don't necessarily think it should be split to it's own thing, more attributes aren't necessarily better.

[โ€“] _stranger_@lemmy.world 7 points 4 months ago

I think fallout's S.P.E.C.I.A.L works quite well.

Wisdom isn't a thing by itself, it's split between perception, charisma, and intelligence, for the most part.