Eldritch Mlems

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Found this little eastern worm snake adrift at "sea" on my pool thermometer and airlifted it to shore. It must have entered ~~fight, flight, or~~ freeze mode, poor thing, because it was a good 10 minutes before it departed its makeshift raft.

PS, I do have escape platforms for critters in the pool but the dumdums never seem to use them. Then again, I'm obviously not getting to meet the ones that did find and use them.

PPS, I can't get over how teeny this little one is! I'm experiencing some acute cute aggression!

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Hot blonde (lemmy.world)
submitted 7 months ago by kikutwo@lemmy.world to c/cat@lemmy.world
 
 
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Do you remember your first character death? Was it memorable?

I usually GM, and NPC deaths don't hit as hard. I don't even remember my first. I lost a warlock in a D&D 5e game, but we were high level so raise dead was just right there. Not very impactful.

Last night, I had a player's first character death ever in a game I've been running. It's sort of Shadowrun + World of Darkness, using Fate for the rules. The player had learned a kind of magic I stole from Unknown Armies: If you take big risks now, you can do more powerful magic later. Blindly crossing a busy street might be a mild charge, but russian roulette would be a major charge.

The players were trying to investigate a warehouse for plot reasons. This player ends up by himself in the basement while the ground level is on fire (for player reasons). He finds an armed goon, a guy dressed like a doctor, and several unconscious people wired up to a machine.

The player goes, "I'm going to russian roulette for a charge."

I go, "Are you sure? It's all or nothing. No take backs. You get a major charge, or you die. You'd roll 1d6, and on a 6 you lose."

They go, "Hmm okay." The player tries to threaten the goon, but the dice don't favor them. Now they're in a slightly worse position, mechanically.

The player goes, "I'm going to roulette" and just rolls the die. No more discussion. It came up 6.

The rest of us are like, "Wait, what? You just..? Right then? That's so... anti-climactic."

I wasn't sure what to do. I hadn't expected them to so casually go for the big score! I thought it'd come up in a big climax scene, not a fully escapable conflict with an unarmed goon!

We talked a little about ways forward that keep the character but don't cheapen the mechanic, but the player was like, "No, I rolled the dice on it and lost. His brains are all over the floor now."

The player had to go sit on their own for a little while. They're thinking of rejoining as an NPC they'd worked with, but said they absolutely do not want to use magic again.

This is one I'm going to remember for a while.

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If someone was interested in understanding as much as possible what the world of TTRPGs and story games had to offer, which 5 games would you suggest they play first, and why?

Ideally this would include a broad array of mechanics, themes and settings.

Inspired by a discussion over at !rpgmemes@ttrpg.network : https://lemmy.world/post/33918016/18604654

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We are staff (piefed.cdn.blahaj.zone)
 
 
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submitted 7 months ago* (last edited 7 months ago) by linkinkampf19@lemmy.world to c/cat@lemmy.world
 
 

Really wasn't expecting to post again in this community about negative situations again, but our newest addition just left us after only two weeks. FIV absolutely fucking sucks. She was just shy of five months old.

As consolation, here's my cat tax.

Wolfgang

Riley

Phil

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Really pleased to see some bi/pan inclusion! They often face grief from both sides

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Jail (lemmy.world)
submitted 7 months ago by PugJesus@lemmy.world to c/cat@lemmy.world
 
 
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Seems like there's a butt-load of GM-guidance material out there. In particular things like the Lazy GM's Guide. But it's harder to find good, accessible and reasonably comprehensive guide for building good players and player arcs.

I'm a new GM, and have a few new players who having fun, but are not feeling feeling like they know how to develop their character well. Any useful material I can give them would be appreciated.

We're currently playing a game that's mechanically a bit more like PbtA (not crunchy), but advice for any game/system is welcome.

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