this post was submitted on 06 Jan 2026
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[–] jjjalljs@ttrpg.network 28 points 2 months ago (12 children)

I had a dm once say he was thinking about saying no about my rogue's "I shoot, move, bonus action hide around the corner" loop. But then he said he realized if he said no, my character would suck and it'd be no fun.

I think that was the right call.

[–] MountingSuspicion@reddthat.com 9 points 2 months ago (10 children)

Based on the other comments, some DMs seem to have an issue with that. Did they give a reason? I am extremely confused because I'm pretty sure that's not just the archetype, but also just RAW for rogue. Is there some ambiguity in the wording of the class that I'm just missing?

[–] binarytobis@lemmy.world 1 points 2 months ago (1 children)

Our group found the rogue took as long to take their turn as everyone else put together, but we never disallowed anything, we just stopped picking rogues as much. More experienced groups could probably handle the rolls quickly.

[–] MouseKeyboard@ttrpg.network 4 points 2 months ago* (last edited 2 months ago)

Unless you only had one d6 that sounds like a player problem, not a class problem.

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