this post was submitted on 07 Oct 2025
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You can't depict a civilization of sapient entities without some kind of political component coloring the interactions. A non political campaign would require no interaction of any kind with any other being capable of communicating. Unthinking creatures only.
I think it is referring to keeping real-world politics out of campaigns. Like for instance, one time during a campaign, we blamed a museum heist on Islamic terrorits. It made the rest of the game real weird.