this post was submitted on 06 Jan 2024
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[–] littlebluespark@lemmy.world 0 points 2 years ago (11 children)

The rest of the quote you omitted answers your question.

[–] papalonian@lemmy.world 7 points 2 years ago* (last edited 2 years ago) (10 children)

I'm reading your comment and it really doesn't say anything about why not telling people what module it is, is bad. You just talked about something you did in one of your sessions, not the supposed bad thing. I took am curious as to why not giving the module is a "bad GM", it seems that if you don't want anyone entering the game with advanced knowledge or an advantage on things that'd be a no-brainer

[–] littlebluespark@lemmy.world 3 points 2 years ago (8 children)

It's in the first sentence, FFS.

...GMs that run a module without telling the table they're running a module "to keep you from looking it up"...

🤦🏽‍♂️

[–] lightnsfw@reddthat.com 1 points 2 years ago (1 children)

He's right you didn't explain why not telling players what module you're using to keep them from looking it up is a problem.

[–] littlebluespark@lemmy.world 1 points 2 years ago (1 children)
[–] lightnsfw@reddthat.com 1 points 2 years ago (1 children)

Are you? Several people asked you to explain and even then it took 3 responses for you to actually do so (while being a condescending asshole about it).

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